# PendingActions

class

The list of pending editor actions.

This plugin should be used to synchronise plugins that execute long-lasting actions (e.g. file upload) with the editor integration. It gives the developer who integrates the editor an easy way to check if there are any actions pending whenever such information is needed. All plugins that register a pending action also provide a message about the action that is ongoing which can be displayed to the user. This lets them decide if they want to interrupt the action or wait.

Adding and updating a pending action:

```typescript
const pendingActions = editor.plugins.get( 'PendingActions' );
const action = pendingActions.add( 'Upload in progress: 0%.' );

// You can update the message:
action.message = 'Upload in progress: 10%.';
```

Removing a pending action:

```typescript
const pendingActions = editor.plugins.get( 'PendingActions' );
const action = pendingActions.add( 'Unsaved changes.' );

pendingActions.remove( action );
```

Getting pending actions:

```typescript
const pendingActions = editor.plugins.get( 'PendingActions' );

const action1 = pendingActions.add( 'Action 1' );
const action2 = pendingActions.add( 'Action 2' );

pendingActions.first; // Returns action1
Array.from( pendingActions ); // Returns [ action1, action2 ]
```

This plugin is used by features like [`FileRepository`](module_upload_filerepository-FileRepository.md) to register their ongoing actions and by features like [`Autosave`](module_autosave_autosave-Autosave.md) to detect whether there are any ongoing actions. Read more about saving the data in the [Saving and getting data](../getting-started/setup/getting-and-setting-data.md) guide.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L66)

<a id="properties">

## Properties

<a id="member-context">

### `context: ContextInterface` _(readonly)_

The context or editor instance.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/contextplugin.ts#L45)

<a id="member-first">

### `first: PendingAction | null` _(readonly)_

Returns the first action from the list or null if the list is empty

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L147)

<a id="member-hasAny">

### `hasAny: boolean` _(readonly)_

Defines whether there is any registered pending action.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L73)

<a id="member-_actions">

### `_actions: Collection<PendingAction>` _(private)_

A list of pending actions.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L78)

#### Static properties

<a id="static-member-isContextPlugin">

### `isContextPlugin: true` _(readonly)_

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/contextplugin.ts#L66)

<a id="static-member-isOfficialPlugin">

### `isOfficialPlugin: true` _(readonly)_

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L90)

<a id="static-member-isPremiumPlugin">

### `isPremiumPlugin: boolean` _(readonly)_

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/contextplugin.ts#L80)

<a id="static-member-pluginName">

### `pluginName: 'PendingActions'` _(readonly)_

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L83)

<a id="methods">

## Methods

<a id="function-constructor">

### `constructor( context )` _(inherited)_

Creates a new plugin instance.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/contextplugin.ts#L50)

#### Parameters

* `context: Editor | Context`

<a id="function-Symbol.iterator">

### `Symbol.iterator() → Iterator<PendingAction>`

Iterable interface.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L154)

#### Returns

* `Iterator<PendingAction>`

<a id="function-add">

### `add( message ) → PendingAction`

Adds an action to the list of pending actions.

This method returns an action object with an observable message property. The action object can be later used in the [`remove`](#function-remove) method. It also allows you to change the message.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L113)

#### Parameters

* `message: string`

  The action message.

#### Returns

* `PendingAction`

  An observable object that represents a pending action.

<a id="function-bind:MANY_BIND">

### `bind( bindProperties ) → ObservableMultiBindChain` _(inherited)_

Binds [observable properties](#function-set:KEY_VALUE) to other objects implementing the [`Observable`](module_utils_observablemixin-Observable.md) interface.

Read more in the [dedicated](../framework/deep-dive/observables.md#property-bindings) guide covering the topic of property bindings with some additional examples.

Consider two objects: a `button` and an associated `command` (both `Observable`).

A simple property binding could be as follows:

```typescript
button.bind( 'isEnabled' ).to( command, 'isEnabled' );
```

or even shorter:

```typescript
button.bind( 'isEnabled' ).to( command );
```

which works in the following way:

* `button.isEnabled` **instantly equals** `command.isEnabled`,
* whenever `command.isEnabled` changes, `button.isEnabled` will immediately reflect its value.

**Note**: To release the binding, use [`unbind`](module_utils_observablemixin-Observable.md#function-unbind).

You can also "rename" the property in the binding by specifying the new name in the `to()` chain:

```typescript
button.bind( 'isEnabled' ).to( command, 'isWorking' );
```

It is possible to bind more than one property at a time to shorten the code:

```typescript
button.bind( 'isEnabled', 'value' ).to( command );
```

which corresponds to:

```typescript
button.bind( 'isEnabled' ).to( command );
button.bind( 'value' ).to( command );
```

The binding can include more than one observable, combining multiple data sources in a custom callback:

```typescript
button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
	( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );
```

Using a custom callback allows processing the value before passing it to the target property:

```typescript
button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
```

It is also possible to bind to the same property in an array of observables. To bind a `button` to multiple commands (also `Observables`) so that each and every one of them must be enabled for the button to become enabled, use the following code:

```typescript
button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
	( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );
```

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/observablemixin.ts#L1074)

#### Parameters

* `bindProperties: Array<'off' | 'set' | 'bind' | 'unbind' | 'decorate' | 'stopListening' | 'on' | 'once' | 'listenTo' | 'fire' | 'delegate' | 'stopDelegating' | 'remove' | 'add' | 'destroy' | 'first' | 'context' | 'init' | 'hasAny'>`

  Observable properties that will be bound to other observable(s).

#### Returns

* `ObservableMultiBindChain`

  The bind chain with the `to()` and `toMany()` methods.

<a id="function-bind:DUAL_BIND">

### `bind( bindProperty1, bindProperty2 ) → ObservableDualBindChain<K1, PendingActions[ K1 ], K2, PendingActions[ K2 ]>` _(inherited)_

Binds [observable properties](#function-set:KEY_VALUE) to other objects implementing the [`Observable`](module_utils_observablemixin-Observable.md) interface.

Read more in the [dedicated](../framework/deep-dive/observables.md#property-bindings) guide covering the topic of property bindings with some additional examples.

Consider two objects: a `button` and an associated `command` (both `Observable`).

A simple property binding could be as follows:

```typescript
button.bind( 'isEnabled' ).to( command, 'isEnabled' );
```

or even shorter:

```typescript
button.bind( 'isEnabled' ).to( command );
```

which works in the following way:

* `button.isEnabled` **instantly equals** `command.isEnabled`,
* whenever `command.isEnabled` changes, `button.isEnabled` will immediately reflect its value.

**Note**: To release the binding, use [`unbind`](module_utils_observablemixin-Observable.md#function-unbind).

You can also "rename" the property in the binding by specifying the new name in the `to()` chain:

```typescript
button.bind( 'isEnabled' ).to( command, 'isWorking' );
```

It is possible to bind more than one property at a time to shorten the code:

```typescript
button.bind( 'isEnabled', 'value' ).to( command );
```

which corresponds to:

```typescript
button.bind( 'isEnabled' ).to( command );
button.bind( 'value' ).to( command );
```

The binding can include more than one observable, combining multiple data sources in a custom callback:

```typescript
button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
	( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );
```

Using a custom callback allows processing the value before passing it to the target property:

```typescript
button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
```

It is also possible to bind to the same property in an array of observables. To bind a `button` to multiple commands (also `Observables`) so that each and every one of them must be enabled for the button to become enabled, use the following code:

```typescript
button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
	( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );
```

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/observablemixin.ts#L996)

#### Type parameters

* * `K1`
  * `K2`

#### Parameters

* `bindProperty1: K1`

  Observable property that will be bound to other observable(s).

* `bindProperty2: K2`

  Observable property that will be bound to other observable(s).

#### Returns

* `ObservableDualBindChain<K1, PendingActions[ K1 ], K2, PendingActions[ K2 ]>`

  The bind chain with the `to()` and `toMany()` methods.

<a id="function-bind:SINGLE_BIND">

### `bind( bindProperty ) → ObservableSingleBindChain<K, PendingActions[ K ]>` _(inherited)_

Binds [observable properties](#function-set:KEY_VALUE) to other objects implementing the [`Observable`](module_utils_observablemixin-Observable.md) interface.

Read more in the [dedicated](../framework/deep-dive/observables.md#property-bindings) guide covering the topic of property bindings with some additional examples.

Consider two objects: a `button` and an associated `command` (both `Observable`).

A simple property binding could be as follows:

```typescript
button.bind( 'isEnabled' ).to( command, 'isEnabled' );
```

or even shorter:

```typescript
button.bind( 'isEnabled' ).to( command );
```

which works in the following way:

* `button.isEnabled` **instantly equals** `command.isEnabled`,
* whenever `command.isEnabled` changes, `button.isEnabled` will immediately reflect its value.

**Note**: To release the binding, use [`unbind`](module_utils_observablemixin-Observable.md#function-unbind).

You can also "rename" the property in the binding by specifying the new name in the `to()` chain:

```typescript
button.bind( 'isEnabled' ).to( command, 'isWorking' );
```

It is possible to bind more than one property at a time to shorten the code:

```typescript
button.bind( 'isEnabled', 'value' ).to( command );
```

which corresponds to:

```typescript
button.bind( 'isEnabled' ).to( command );
button.bind( 'value' ).to( command );
```

The binding can include more than one observable, combining multiple data sources in a custom callback:

```typescript
button.bind( 'isEnabled' ).to( command, 'isEnabled', ui, 'isVisible',
	( isCommandEnabled, isUIVisible ) => isCommandEnabled && isUIVisible );
```

Using a custom callback allows processing the value before passing it to the target property:

```typescript
button.bind( 'isEnabled' ).to( command, 'value', value => value === 'heading1' );
```

It is also possible to bind to the same property in an array of observables. To bind a `button` to multiple commands (also `Observables`) so that each and every one of them must be enabled for the button to become enabled, use the following code:

```typescript
button.bind( 'isEnabled' ).toMany( [ commandA, commandB, commandC ], 'isEnabled',
	( isAEnabled, isBEnabled, isCEnabled ) => isAEnabled && isBEnabled && isCEnabled );
```

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/observablemixin.ts#L918)

#### Type parameters

* `K`

#### Parameters

* `bindProperty: K`

  Observable property that will be bound to other observable(s).

#### Returns

* `ObservableSingleBindChain<K, PendingActions[ K ]>`

  The bind chain with the `to()` and `toMany()` methods.

<a id="function-decorate">

### `decorate( methodName ) → void` _(inherited)_

Turns the given methods of this object into event-based ones. This means that the new method will fire an event (named after the method) and the original action will be plugged as a listener to that event.

Read more in the [dedicated](../framework/deep-dive/observables.md#decorating-object-methods) guide covering the topic of decorating methods with some additional examples.

Decorating the method does not change its behavior (it only adds an event), but it allows to modify it later on by listening to the method's event.

For example, to cancel the method execution the event can be [stopped](module_utils_eventinfo-EventInfo.md#member-stop):

```typescript
class Foo extends ObservableMixin() {
	constructor() {
		super();
		this.decorate( 'method' );
	}

	method() {
		console.log( 'called!' );
	}
}

const foo = new Foo();
foo.on( 'method', ( evt ) => {
	evt.stop();
}, { priority: 'high' } );

foo.method(); // Nothing is logged.
```

**Note**: The high [priority](module_utils_priorities-PriorityString.md) listener has been used to execute this particular callback before the one which calls the original method (which uses the "normal" priority).

It is also possible to change the returned value:

```typescript
foo.on( 'method', ( evt ) => {
	evt.return = 'Foo!';
} );

foo.method(); // -> 'Foo'
```

Finally, it is possible to access and modify the arguments the method is called with:

```typescript
method( a, b ) {
	console.log( `${ a }, ${ b }`  );
}

// ...

foo.on( 'method', ( evt, args ) => {
	args[ 0 ] = 3;

	console.log( args[ 1 ] ); // -> 2
}, { priority: 'high' } );

foo.method( 1, 2 ); // -> '3, 2'
```

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/observablemixin.ts#L1159)

#### Parameters

* `methodName: 'off' | 'set' | 'bind' | 'unbind' | 'decorate' | 'stopListening' | 'on' | 'once' | 'listenTo' | 'fire' | 'delegate' | 'stopDelegating' | 'remove' | 'add' | 'destroy' | 'first' | 'context' | 'init' | 'hasAny'`

  Name of the method to decorate.

#### Returns

* `void`

<a id="function-delegate">

### `delegate( events ) → EmitterMixinDelegateChain` _(inherited)_

Delegates selected events to another [`Emitter`](module_utils_emittermixin-Emitter.md). For instance:

```typescript
emitterA.delegate( 'eventX' ).to( emitterB );
emitterA.delegate( 'eventX', 'eventY' ).to( emitterC );
```

then `eventX` is delegated (fired by) `emitterB` and `emitterC` along with `data`:

```typescript
emitterA.fire( 'eventX', data );
```

and `eventY` is delegated (fired by) `emitterC` along with `data`:

```typescript
emitterA.fire( 'eventY', data );
```

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/emittermixin.ts#L539)

#### Parameters

* `events: Array<string>`

  Event names that will be delegated to another emitter.

#### Returns

* `EmitterMixinDelegateChain`

<a id="function-destroy">

### `destroy() → void` _(inherited)_

Destroys the plugin.

**Note:** This method is optional. A plugin instance does not need to have it defined.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/contextplugin.ts#L59)

#### Returns

* `void`

<a id="function-fire">

### `fire( eventOrInfo, args ) → GetEventInfo<TEvent>[ 'return' ]` _(inherited)_

Fires an event, executing all callbacks registered for it.

The first parameter passed to callbacks is an [`EventInfo`](module_utils_eventinfo-EventInfo.md) object, followed by the optional `args` provided in the `fire()` method call.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/emittermixin.ts#L512)

#### Type parameters

* `TEvent: extends BaseEvent`

  The type describing the event. See [`BaseEvent`](module_utils_emittermixin-BaseEvent.md).

#### Parameters

* `eventOrInfo: GetNameOrEventInfo<TEvent>`

  The name of the event or `EventInfo` object if event is delegated.

* `args: TEvent[ 'args' ]`

  Additional arguments to be passed to the callbacks.

#### Returns

* `GetEventInfo<TEvent>[ 'return' ]`

  By default the method returns `undefined`. However, the return value can be changed by listeners through modification of the [`evt.return`](module_utils_eventinfo-EventInfo.md#member-return)'s property (the event info is the first param of every callback).

<a id="function-init">

### `init() → void`

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L97)

#### Returns

* `void`

<a id="function-listenTo:BASE_EMITTER">

### `listenTo( emitter, event, callback, options? ) → void` _(inherited)_

Registers a callback function to be executed when an event is fired in a specific (emitter) object.

Events can be grouped in namespaces using `:`. When namespaced event is fired, it additionally fires all callbacks for that namespace.

```typescript
// myEmitter.on( ... ) is a shorthand for myEmitter.listenTo( myEmitter, ... ).
myEmitter.on( 'myGroup', genericCallback );
myEmitter.on( 'myGroup:myEvent', specificCallback );

// genericCallback is fired.
myEmitter.fire( 'myGroup' );
// both genericCallback and specificCallback are fired.
myEmitter.fire( 'myGroup:myEvent' );
// genericCallback is fired even though there are no callbacks for "foo".
myEmitter.fire( 'myGroup:foo' );
```

An event callback can [stop the event](module_utils_eventinfo-EventInfo.md#member-stop) and set the [return value](module_utils_eventinfo-EventInfo.md#member-return) of the [`fire`](#function-fire) method.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/emittermixin.ts#L475)

#### Type parameters

* `TEvent: extends BaseEvent`

  The type describing the event. See [`BaseEvent`](module_utils_emittermixin-BaseEvent.md).

#### Parameters

* `emitter: Emitter`

  The object that fires the event.

* `event: TEvent[ 'name' ]`

  The name of the event.

* `callback: GetCallback<TEvent>`

  The function to be called on event.

* `options?: GetCallbackOptions<TEvent>`

  Additional options.

#### Returns

* `void`

<a id="function-off">

### `off( event, callback ) → void` _(inherited)_

Stops executing the callback on the given event. Shorthand for [`this.stopListening( this, event, callback )`](#function-stopListening:BASE_STOP).

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/emittermixin.ts#L444)

#### Parameters

* `event: string`

  The name of the event.

* `callback: Function`

  The function to stop being called.

#### Returns

* `void`

<a id="function-on">

### `on( event, callback, options? ) → void` _(inherited)_

Registers a callback function to be executed when an event is fired.

Shorthand for [`this.listenTo( this, event, callback, options )`](#function-listenTo:BASE_EMITTER) (it makes the emitter listen on itself).

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/emittermixin.ts#L416)

#### Type parameters

* `TEvent: extends BaseEvent`

  The type descibing the event. See [`BaseEvent`](module_utils_emittermixin-BaseEvent.md).

#### Parameters

* `event: TEvent[ 'name' ]`

  The name of the event.

* `callback: GetCallback<TEvent>`

  The function to be called on event.

* `options?: GetCallbackOptions<TEvent>`

  Additional options.

#### Returns

* `void`

<a id="function-once">

### `once( event, callback, options? ) → void` _(inherited)_

Registers a callback function to be executed on the next time the event is fired only. This is similar to calling [`on`](#function-on) followed by [`off`](#function-off) in the callback.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/emittermixin.ts#L431)

#### Type parameters

* `TEvent: extends BaseEvent`

  The type descibing the event. See [`BaseEvent`](module_utils_emittermixin-BaseEvent.md).

#### Parameters

* `event: TEvent[ 'name' ]`

  The name of the event.

* `callback: GetCallback<TEvent>`

  The function to be called on event.

* `options?: GetCallbackOptions<TEvent>`

  Additional options.

#### Returns

* `void`

<a id="function-remove">

### `remove( action ) → void`

Removes an action from the list of pending actions.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L137)

#### Parameters

* `action: PendingAction`

  An action object.

#### Returns

* `void`

<a id="function-set:OBJECT">

### `set( values ) → void` _(inherited)_

Creates and sets the value of an observable properties of this object. Such a property becomes a part of the state and is observable.

It accepts a single object literal containing key/value pairs with properties to be set.

This method throws the `observable-set-cannot-override` error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means that `foo.set( 'bar', 1 )` may be slightly slower than `foo.bar = 1`.

In TypeScript, those properties should be declared in class using `declare` keyword. In example:

```typescript
public declare myProp1: number;
public declare myProp2: string;

constructor() {
	this.set( {
		'myProp1: 2,
		'myProp2: 'foo'
	} );
}
```

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/observablemixin.ts#L843)

#### Parameters

* `values: object & object`

  An object with `name=>value` pairs.

#### Returns

* `void`

<a id="function-set:KEY_VALUE">

### `set( name, value ) → void` _(inherited)_

Creates and sets the value of an observable property of this object. Such a property becomes a part of the state and is observable.

This method throws the `observable-set-cannot-override` error if the observable instance already has a property with the given property name. This prevents from mistakenly overriding existing properties and methods, but means that `foo.set( 'bar', 1 )` may be slightly slower than `foo.bar = 1`.

In TypeScript, those properties should be declared in class using `declare` keyword. In example:

```typescript
public declare myProp: number;

constructor() {
	this.set( 'myProp', 2 );
}
```

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/observablemixin.ts#L815)

#### Type parameters

* `K`

#### Parameters

* `name: K`

  The property's name.

* `value: PendingActions[ K ]`

  The property's value.

#### Returns

* `void`

<a id="function-stopDelegating">

### `stopDelegating( event?, emitter? ) → void` _(inherited)_

Stops delegating events. It can be used at different levels:

* To stop delegating all events.
* To stop delegating a specific event to all emitters.
* To stop delegating a specific event to a specific emitter.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/emittermixin.ts#L552)

#### Parameters

* `event?: string`

  The name of the event to stop delegating. If omitted, stops it all delegations.

* `emitter?: Emitter`

  (requires `event`) The object to stop delegating a particular event to. If omitted, stops delegation of `event` to all emitters.

#### Returns

* `void`

<a id="function-stopListening:BASE_STOP">

### `stopListening( emitter?, event?, callback? ) → void` _(inherited)_

Stops listening for events. It can be used at different levels:

* To stop listening to a specific callback.
* To stop listening to a specific event.
* To stop listening to all events fired by a specific object.
* To stop listening to all events fired by all objects.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/emittermixin.ts#L497)

#### Parameters

* `emitter?: Emitter`

  The object to stop listening to. If omitted, stops it for all objects.

* `event?: string`

  (Requires the `emitter`) The name of the event to stop listening to. If omitted, stops it for all events from `emitter`.

* `callback?: Function`

  (Requires the `event`) The function to be removed from the call list for the given `event`.

#### Returns

* `void`

<a id="function-unbind">

### `unbind( unbindProperties ) → void` _(inherited)_

Removes the binding created with [`bind`](#function-bind:SINGLE_BIND).

```typescript
// Removes the binding for the 'a' property.
A.unbind( 'a' );

// Removes bindings for all properties.
A.unbind();
```

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/observablemixin.ts#L1090)

#### Parameters

* `unbindProperties: Array<'off' | 'set' | 'bind' | 'unbind' | 'decorate' | 'stopListening' | 'on' | 'once' | 'listenTo' | 'fire' | 'delegate' | 'stopDelegating' | 'remove' | 'add' | 'destroy' | 'first' | 'context' | 'init' | 'hasAny'>`

  Observable properties to be unbound. All the bindings will be released if no properties are provided.

#### Returns

* `void`

<a id="events">

## Events

<a id="event-add">

### `add( eventInfo, item, index )`

Fired when an action is added to the list.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L169)

#### Parameters

* `eventInfo: EventInfo`

  An object containing information about the fired event.

* `item: T`

* `index: number`

<a id="event-change:hasAny">

### `change:hasAny( eventInfo, name, value, oldValue )`

Fired when the `hasAny` property changed value.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L73)

#### Parameters

* `eventInfo: EventInfo`

  An object containing information about the fired event.

* `name: string`

  Name of the changed property (`hasAny`).

* `value: boolean`

  New value of the `hasAny` property with given key or `null`, if operation should remove property.

* `oldValue: boolean`

  Old value of the `hasAny` property with given key or `null`, if property was not set before.

<a id="event-change:%7Bproperty%7D">

### `change:{property}( eventInfo, name, value, oldValue )` _(inherited)_

Fired when a property changed value.

```typescript
observable.set( 'prop', 1 );

observable.on<ObservableChangeEvent<number>>( 'change:prop', ( evt, propertyName, newValue, oldValue ) => {
	console.log( `${ propertyName } has changed from ${ oldValue } to ${ newValue }` );
} );

observable.prop = 2; // -> 'prop has changed from 1 to 2'
```

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/observablemixin.ts#L1190)

#### Parameters

* `eventInfo: EventInfo`

  An object containing information about the fired event.

* `name: string`

  The property name.

* `value: TValue`

  The new property value.

* `oldValue: TValue`

  The previous property value.

<a id="event-remove">

### `remove( eventInfo, item, index )`

Fired when an action is removed from the list.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L177)

#### Parameters

* `eventInfo: EventInfo`

  An object containing information about the fired event.

* `item: T`

* `index: number`

<a id="event-set:hasAny">

### `set:hasAny( eventInfo, name, value, oldValue )`

Fired when the `hasAny` property is going to be set but is not set yet (before the `change` event is fired).

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-core/src/pendingactions.ts#L73)

#### Parameters

* `eventInfo: EventInfo`

  An object containing information about the fired event.

* `name: string`

  Name of the changed property (`hasAny`).

* `value: boolean`

  New value of the `hasAny` property with given key or `null`, if operation should remove property.

* `oldValue: boolean`

  Old value of the `hasAny` property with given key or `null`, if property was not set before.

<a id="event-set:%7Bproperty%7D">

### `set:{property}( eventInfo, name, value, oldValue )` _(inherited)_

Fired when a property value is going to be set but is not set yet (before the `change` event is fired).

You can control the final value of the property by using the [event's `return` property](module_utils_eventinfo-EventInfo.md#member-return).

```typescript
observable.set( 'prop', 1 );

observable.on<ObservableSetEvent<number>>( 'set:prop', ( evt, propertyName, newValue, oldValue ) => {
	console.log( `Value is going to be changed from ${ oldValue } to ${ newValue }` );
	console.log( `Current property value is ${ observable[ propertyName ] }` );

	// Let's override the value.
	evt.return = 3;
} );

observable.on<ObservableChangeEvent<number>>( 'change:prop', ( evt, propertyName, newValue, oldValue ) => {
	console.log( `Value has changed from ${ oldValue } to ${ newValue }` );
} );

observable.prop = 2; // -> 'Value is going to be changed from 1 to 2'
					 // -> 'Current property value is 1'
					 // -> 'Value has changed from 1 to 3'
```

**Note:** The event is fired even when the new value is the same as the old value.

[See source](https://github.com/ckeditor/ckeditor5/blob/master/packages/ckeditor5-utils/src/observablemixin.ts#L1228)

#### Parameters

* `eventInfo: EventInfo`

  An object containing information about the fired event.

* `name: string`

  The property name.

* `value: TValue`

  The new property value.

* `oldValue: TValue`

  The previous property value.

---

Full index of the CKEditor 5 API reference: [llms.txt](llms.txt)
